Venice Biennale of Architecture -
Spatial Intelligens
Role:
Motion Graphic Designer
Animator
Overview:
Spatial Intelligens is an AI-powered exhibition guide developed for the 2025 Venice Biennale of Architecture. The project was collaboratively conceived and designed by OTM, Sub, and curator Carlo Ratti, as a first-of-its-kind mobile application for the Biennale.
The system integrates computer vision and large language models into a multimodal platform that localizes visitors in real time and delivers spatially indexed content across the exhibition. By visualizing interactions both individually and in aggregate, the application transforms the Arsenale into a responsive analytical environment—revealing how the exhibition is navigated, perceived, and interpreted by its audience.
Live at the Venice Biennale of Architecture @ intelligens.labiennale.org



Credits:
Creative Direction: Niklas Bildstein Zaar
Design & Creative Direction: Tal Midyan
Technical Direction: Christopher Blohm
User Experience Direction: Pablo Honey
Head of Operations: Ilaria Peloso
Project Management & Production: Gita Jagessar
Graphic Design & Art Direction: Maria Chiara Moro
Front-end Development: Arvin Leeuwis
Back-end Development: James Homer
Credits:
AI Engineering: Karin Valis
Senior Architect: Iwona Boguslawska
Copywriting: Bryan Wolff
3D Animation: Paul Haase
2D Animation: Haolun Liu
Graphic Design & Typography: Kasper Florio, Rosario Florio, Samuel Baenziger
Research & Psychology: Apossible
Internet of Things: Will Perkins
Haolun Liu
New York, NY
Email: Haolunliu.work@gmail.com
IG: @haolunliu_
© 2025 Haolun Liu. All rights reserved.